Class MyInventorySpawnComponent
Inheritance
System.Object
MyInventorySpawnComponent
Assembly: Sandbox.Game.dll
Syntax
[MyComponentType]
public class MyInventorySpawnComponent : MyEntityComponentBase, IMyEntityComponentBase, IMyComponentBase, IMyCharacterComponent
Constructors
MyInventorySpawnComponent()
Declaration
public MyInventorySpawnComponent()
Properties
Character
Declaration
public MyCharacter Character { get; }
Property Value
| Type |
Description |
| Sandbox.Game.Entities.Character.MyCharacter |
|
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
| Type |
Description |
| System.String |
|
Overrides
Methods
IsSerialized()
Declaration
public override bool IsSerialized()
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
OnCharacterDead()
Declaration
public void OnCharacterDead()
Implements
Extension Methods