Show / Hide Table of Contents

Class MyInventorySpawnComponent

Inheritance
System.Object
MyComponentBase
MyEntityComponentBase
MyInventorySpawnComponent
Implements
IMyCharacterComponent
Inherited Members
MyEntityComponentBase.OnAddedToContainer()
MyEntityComponentBase.OnBeforeRemovedFromContainer()
MyEntityComponentBase.Container
MyEntityComponentBase.Entity
MyEntityComponentBase.AttachSyncToEntity
MyEntityComponentBase.OnAfterAddedToContainer
MyEntityComponentBase.BeforeRemovedFromContainer
MyComponentBase.SetContainer(IMyComponentContainer)
MyComponentBase.GetAs<T>()
MyComponentBase.OnAddedToScene()
MyComponentBase.OnRemovedFromScene()
MyComponentBase.Serialize(Boolean)
MyComponentBase.Deserialize(MyObjectBuilder_ComponentBase)
MyComponentBase.Init(MyComponentDefinitionBase)
MyComponentBase.RemoveExistingComponentOnNewInsert
MyComponentBase.ContainerBase
Namespace: Sandbox.Game.Entities.Character.Components
Assembly: Sandbox.Game.dll
Syntax
[MyComponentType]
public class MyInventorySpawnComponent : MyEntityComponentBase, IMyEntityComponentBase, IMyComponentBase, IMyCharacterComponent

Constructors

MyInventorySpawnComponent()

Declaration
public MyInventorySpawnComponent()

Properties

Character

Declaration
public MyCharacter Character { get; }
Property Value
Type Description
Sandbox.Game.Entities.Character.MyCharacter

ComponentTypeDebugString

Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type Description
System.String
Overrides
MyEntityComponentBase.ComponentTypeDebugString

Methods

IsSerialized()

Declaration
public override bool IsSerialized()
Returns
Type Description
System.Boolean
Overrides
MyComponentBase.IsSerialized()

OnCharacterDead()

Declaration
public void OnCharacterDead()

Implements

IMyCharacterComponent

Extension Methods

MyEntityContainerEventExtensions.RegisterForEntityEvent(MyEntityComponentBase, MyStringHash, MyEntityContainerEventExtensions.EntityEventHandler)
MyEntityContainerEventExtensions.RegisterForEntityEvent(MyEntityComponentBase, MyEntity, MyStringHash, MyEntityContainerEventExtensions.EntityEventHandler)
MyEntityContainerEventExtensions.UnregisterForEntityEvent(MyEntityComponentBase, MyEntity, MyStringHash)
MyEntityContainerEventExtensions.RaiseEntityEvent(MyEntityComponentBase, MyStringHash, MyEntityContainerEventExtensions.EntityEventParams)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾