Class MyCharacterShapecastDetectorComponent
Inheritance
System.Object
MyCharacterShapecastDetectorComponent
Assembly: Sandbox.Game.dll
Syntax
public class MyCharacterShapecastDetectorComponent : MyCharacterDetectorComponent, IMyEntityComponentBase, IMyComponentBase, IMyEventProxy, IMyEventOwner, IMyUpdatingEntityComponent, IMyCharacterComponent
Constructors
MyCharacterShapecastDetectorComponent()
Declaration
public MyCharacterShapecastDetectorComponent()
Fields
DEFAULT_SHAPE_RADIUS
Declaration
public const float DEFAULT_SHAPE_RADIUS = 0.1F
Field Value
Type |
Description |
System.Single |
|
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
ShapeRadius
Declaration
public float ShapeRadius { get; set; }
Property Value
Type |
Description |
System.Single |
|
Methods
DoDetection(Boolean)
Declaration
protected override void DoDetection(bool useHead)
Parameters
Type |
Name |
Description |
System.Boolean |
useHead |
|
Overrides
DoDetectionModel()
Declaration
public void DoDetectionModel()
Implements
Extension Methods