Class MyCharacterRaycastDetectorComponent
Inheritance
System.Object
MyCharacterRaycastDetectorComponent
Implements
Inherited Members
Namespace: Sandbox.Game.Entities.Character.Components
Assembly: Sandbox.Game.dll
Syntax
public class MyCharacterRaycastDetectorComponent : MyCharacterDetectorComponent, IMyEntityComponentBase, IMyComponentBase, IMyEventProxy, IMyEventOwner, IMyUpdatingEntityComponent, IMyCharacterComponent
Constructors
MyCharacterRaycastDetectorComponent()
Declaration
public MyCharacterRaycastDetectorComponent()
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
Methods
DoDetection(Boolean)
Declaration
protected override void DoDetection(bool useHead)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | useHead |
Overrides
OnBeforeRemovedFromContainer()
Declaration
public override void OnBeforeRemovedFromContainer()
Overrides
OnCharacterDead()
Declaration
public override void OnCharacterDead()
Overrides
OnRemovedFromScene()
Declaration
public override void OnRemovedFromScene()