Class MyCharacterRagdollComponent
Inheritance
System.Object
MyCharacterRagdollComponent
Assembly: Sandbox.Game.dll
Syntax
public class MyCharacterRagdollComponent : MyCharacterComponent, IMyEntityComponentBase, IMyComponentBase
Constructors
MyCharacterRagdollComponent()
Declaration
public MyCharacterRagdollComponent()
Fields
Distance
Declaration
Field Value
Type |
Description |
System.Single |
|
RagdollMapper
Declaration
public MyRagdollMapper RagdollMapper
Field Value
Type |
Description |
Sandbox.Engine.Physics.MyRagdollMapper |
|
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
IsRagdollActivated
Declaration
public bool IsRagdollActivated { get; }
Property Value
Type |
Description |
System.Boolean |
|
IsRagdollMoving
Declaration
public bool IsRagdollMoving { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
InitDeadBodyPhysics()
Declaration
public void InitDeadBodyPhysics()
InitRagdoll()
Declaration
public bool InitRagdoll()
Returns
Type |
Description |
System.Boolean |
|
InitRagdollMapper()
Declaration
public void InitRagdollMapper()
OnAddedToContainer()
Declaration
public override void OnAddedToContainer()
Overrides
Simulate()
Declaration
public override void Simulate()
Overrides
UpdateAfterSimulationParallel()
Declaration
public override void UpdateAfterSimulationParallel()
Overrides
UpdateBeforeSimulation()
Declaration
public override void UpdateBeforeSimulation()
Overrides
UpdateBeforeSimulation100()
Declaration
public override void UpdateBeforeSimulation100()
Overrides
UpdateCharacterPhysics()
Declaration
public void UpdateCharacterPhysics()
Extension Methods