Class MyVoxelMapStorageDefinition
Inheritance
System.Object
MyVoxelMapStorageDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyVoxelMapStorageDefinition : MyDefinitionBase
Constructors
MyVoxelMapStorageDefinition()
Declaration
public MyVoxelMapStorageDefinition()
Fields
GeneratorVersions
Declaration
public HashSet<int> GeneratorVersions
Field Value
Type |
Description |
System.Collections.Generic.HashSet<System.Int32> |
|
SpawnProbability
Declaration
public float SpawnProbability
Field Value
Type |
Description |
System.Single |
|
StorageFile
Declaration
public string StorageFile
Field Value
Type |
Description |
System.String |
|
UseAsPrimaryProceduralAdditionShape
Declaration
public bool UseAsPrimaryProceduralAdditionShape
Field Value
Type |
Description |
System.Boolean |
|
UseForProceduralAdditions
Declaration
public bool UseForProceduralAdditions
Field Value
Type |
Description |
System.Boolean |
|
UseForProceduralRemovals
Declaration
public bool UseForProceduralRemovals
Field Value
Type |
Description |
System.Boolean |
|
Methods
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides