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Class MyResourceDistributionGroupDefinition

Inheritance
System.Object
MyDefinitionBase
MyResourceDistributionGroupDefinition
Inherited Members
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.GetObjectBuilder()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyResourceDistributionGroupDefinition : MyDefinitionBase

Constructors

MyResourceDistributionGroupDefinition()

Declaration
public MyResourceDistributionGroupDefinition()

Fields

IsAdaptible

Declaration
public bool IsAdaptible
Field Value
Type Description
System.Boolean

IsSource

Declaration
public bool IsSource
Field Value
Type Description
System.Boolean

Priority

Declaration
public int Priority
Field Value
Type Description
System.Int32

Methods

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase)
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