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Class MyLCDTextureDefinition

Inheritance
System.Object
MyDefinitionBase
MyLCDTextureDefinition
Inherited Members
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.GetObjectBuilder()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyLCDTextureDefinition : MyDefinitionBase

Constructors

MyLCDTextureDefinition()

Declaration
public MyLCDTextureDefinition()

Fields

LocalizationId

Declaration
public string LocalizationId
Field Value
Type Description
System.String

Selectable

Declaration
public bool Selectable
Field Value
Type Description
System.Boolean

SpritePath

Declaration
public string SpritePath
Field Value
Type Description
System.String

TexturePath

Declaration
public string TexturePath
Field Value
Type Description
System.String

Methods

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase)
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