Class MyHumanoidBotDefinition
Inheritance
System.Object
MyHumanoidBotDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyHumanoidBotDefinition : MyAgentDefinition
Constructors
MyHumanoidBotDefinition()
Declaration
public MyHumanoidBotDefinition()
Fields
InventoryItems
Declaration
public List<MyDefinitionId> InventoryItems
Field Value
StartingWeaponDefinitionId
Declaration
public MyDefinitionId StartingWeaponDefinitionId
Field Value
Methods
AddItems(MyCharacter)
Declaration
public override void AddItems(MyCharacter character)
Parameters
Type |
Name |
Description |
Sandbox.Game.Entities.Character.MyCharacter |
character |
|
Overrides
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides