Class MyHumanoidBotDefinition
Inheritance
System.Object
MyHumanoidBotDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyHumanoidBotDefinition : MyAgentDefinition
Constructors
MyHumanoidBotDefinition()
Declaration
public MyHumanoidBotDefinition()
Fields
BlockInteractionAnimation
Declaration
public MyStringHash BlockInteractionAnimation
Field Value
InventoryItems
Declaration
public List<MyDefinitionId> InventoryItems
Field Value
PlayerGreetingAnimation
Declaration
public MyStringHash PlayerGreetingAnimation
Field Value
StartingWeaponDefinitionId
Declaration
public Nullable<MyDefinitionId> StartingWeaponDefinitionId
Field Value
Methods
AddItems(MyCharacter)
Declaration
public override void AddItems(MyCharacter character)
Parameters
| Type |
Name |
Description |
| Sandbox.Game.Entities.Character.MyCharacter |
character |
|
Overrides
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides