Show / Hide Table of Contents

Class MyHumanoidBotDefinition

Inheritance
System.Object
MyDefinitionBase
MyBotDefinition
MyAgentDefinition
MyHumanoidBotDefinition
Inherited Members
MyAgentDefinition.BotModel
MyAgentDefinition.TargetType
MyAgentDefinition.InventoryContentGenerated
MyAgentDefinition.InventoryContainerTypeId
MyAgentDefinition.RemoveAfterDeath
MyAgentDefinition.RespawnTimeMs
MyAgentDefinition.RemoveTimeMs
MyAgentDefinition.FactionTag
MyAgentDefinition.AttackSound
MyAgentDefinition.AttackLength
MyAgentDefinition.CharacterDamage
MyAgentDefinition.GridDamage
MyAgentDefinition.AttackRadius
MyAgentDefinition.TargetGrids
MyAgentDefinition.TargetCharacters
MyBotDefinition.BotBehaviorTree
MyBotDefinition.BehaviorType
MyBotDefinition.BehaviorSubtype
MyBotDefinition.TypeDefinitionId
MyBotDefinition.Commandable
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.GetObjectBuilder()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyHumanoidBotDefinition : MyAgentDefinition

Constructors

MyHumanoidBotDefinition()

Declaration
public MyHumanoidBotDefinition()

Fields

InventoryItems

Declaration
public List<MyDefinitionId> InventoryItems
Field Value
Type Description
System.Collections.Generic.List<MyDefinitionId>

StartingWeaponDefinitionId

Declaration
public MyDefinitionId StartingWeaponDefinitionId
Field Value
Type Description
MyDefinitionId

Methods

AddItems(MyCharacter)

Declaration
public override void AddItems(MyCharacter character)
Parameters
Type Name Description
Sandbox.Game.Entities.Character.MyCharacter character
Overrides
MyAgentDefinition.AddItems(MyCharacter)

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyAgentDefinition.Init(MyObjectBuilder_DefinitionBase)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾