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Class MyEnvironmentItemDefinition

Inheritance
System.Object
MyDefinitionBase
MyPhysicalModelDefinition
MyEnvironmentItemDefinition
MyForageableDefinition
MyTreeDefinition
Inherited Members
MyPhysicalModelDefinition.Model
MyPhysicalModelDefinition.PhysicalMaterial
MyPhysicalModelDefinition.Mass
MyPhysicalModelDefinition.UseInstanceRender
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.GetObjectBuilder()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyEnvironmentItemDefinition : MyPhysicalModelDefinition

Constructors

MyEnvironmentItemDefinition()

Declaration
public MyEnvironmentItemDefinition()

Methods

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyPhysicalModelDefinition.Init(MyObjectBuilder_DefinitionBase)
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