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Class MyEngineerToolBaseDefinition

Inheritance
System.Object
MyDefinitionBase
MyHandItemDefinition
MyEngineerToolBaseDefinition
MyHandDrillDefinition
Inherited Members
MyHandItemDefinition.LeftHand
MyHandItemDefinition.RightHand
MyHandItemDefinition.ItemLocation
MyHandItemDefinition.ItemLocation3rd
MyHandItemDefinition.ItemWalkingLocation
MyHandItemDefinition.ItemWalkingLocation3rd
MyHandItemDefinition.ItemShootLocation
MyHandItemDefinition.ItemShootLocation3rd
MyHandItemDefinition.ItemIronsightLocation
MyHandItemDefinition.BlendTime
MyHandItemDefinition.XAmplitudeOffset
MyHandItemDefinition.YAmplitudeOffset
MyHandItemDefinition.ZAmplitudeOffset
MyHandItemDefinition.XAmplitudeScale
MyHandItemDefinition.YAmplitudeScale
MyHandItemDefinition.ZAmplitudeScale
MyHandItemDefinition.RunMultiplier
MyHandItemDefinition.AmplitudeMultiplier3rd
MyHandItemDefinition.SimulateLeftHand
MyHandItemDefinition.SimulateRightHand
MyHandItemDefinition.SimulateLeftHandFps
MyHandItemDefinition.SimulateRightHandFps
MyHandItemDefinition.FingersAnimation
MyHandItemDefinition.ShootBlend
MyHandItemDefinition.MuzzlePosition
MyHandItemDefinition.ShootScatter
MyHandItemDefinition.ScatterSpeed
MyHandItemDefinition.PhysicalItemId
MyHandItemDefinition.LightColor
MyHandItemDefinition.LightFalloff
MyHandItemDefinition.LightRadius
MyHandItemDefinition.LightGlareSize
MyHandItemDefinition.LightGlareIntensity
MyHandItemDefinition.LightIntensityLower
MyHandItemDefinition.LightIntensityUpper
MyHandItemDefinition.ShakeAmountTarget
MyHandItemDefinition.ShakeAmountNoTarget
MyHandItemDefinition.ItemPositioning
MyHandItemDefinition.ItemPositioning3rd
MyHandItemDefinition.ItemPositioningWalk
MyHandItemDefinition.ItemPositioningWalk3rd
MyHandItemDefinition.ItemPositioningShoot
MyHandItemDefinition.ItemPositioningShoot3rd
MyHandItemDefinition.ItemPositioningIronsight
MyHandItemDefinition.ItemPositioningIronsight3rd
MyHandItemDefinition.ToolSounds
MyHandItemDefinition.ToolMaterial
MyHandItemDefinition.SprintSpeedMultiplier
MyHandItemDefinition.RunSpeedMultiplier
MyHandItemDefinition.BackrunSpeedMultiplier
MyHandItemDefinition.RunStrafingSpeedMultiplier
MyHandItemDefinition.WalkSpeedMultiplier
MyHandItemDefinition.BackwalkSpeedMultiplier
MyHandItemDefinition.WalkStrafingSpeedMultiplier
MyHandItemDefinition.CrouchWalkSpeedMultiplier
MyHandItemDefinition.CrouchBackwalkSpeedMultiplier
MyHandItemDefinition.CrouchStrafingSpeedMultiplier
MyHandItemDefinition.AimingSpeedMultiplier
MyHandItemDefinition.WeaponType
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyEngineerToolBaseDefinition : MyHandItemDefinition

Constructors

MyEngineerToolBaseDefinition()

Declaration
public MyEngineerToolBaseDefinition()

Fields

DistanceMultiplier

Declaration
public float DistanceMultiplier
Field Value
Type Description
System.Single

Flare

Declaration
public string Flare
Field Value
Type Description
System.String

SpeedMultiplier

Declaration
public float SpeedMultiplier
Field Value
Type Description
System.Single

Methods

GetObjectBuilder()

Declaration
public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
Returns
Type Description
MyObjectBuilder_DefinitionBase
Overrides
MyHandItemDefinition.GetObjectBuilder()

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyHandItemDefinition.Init(MyObjectBuilder_DefinitionBase)
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