Class MyEmoteDefinition
Inheritance
System.Object
MyEmoteDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyEmoteDefinition : MyDefinitionBase
Constructors
MyEmoteDefinition()
Declaration
public MyEmoteDefinition()
Fields
Animations
Declaration
public MyObjectBuilder_EmoteDefinition.Animation[] Animations
Field Value
Properties
AnimationId
Declaration
public MyDefinitionId AnimationId { get; }
Property Value
ChatCommand
Declaration
public string ChatCommand { get; }
Property Value
Type |
Description |
System.String |
|
ChatCommandDescription
Declaration
public string ChatCommandDescription { get; }
Property Value
Type |
Description |
System.String |
|
ChatCommandName
Declaration
public string ChatCommandName { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
Declaration
public DictionaryReader<MyDefinitionId, MyDefinitionId> Overrides { get; }
Property Value
Priority
Declaration
public int Priority { get; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
GetAnimationForCharacter(MyDefinitionId)
Declaration
public MyAnimationDefinition GetAnimationForCharacter(MyDefinitionId characterId)
Parameters
Returns
Type |
Description |
VRage.Game.Definitions.Animation.MyAnimationDefinition |
|
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides