Class MyBlueprintClassDefinition
Inheritance
System.Object
MyBlueprintClassDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyBlueprintClassDefinition : MyDefinitionBase, IEnumerable<MyBlueprintDefinitionBase>, IEnumerable
Constructors
MyBlueprintClassDefinition()
Declaration
public MyBlueprintClassDefinition()
Fields
FocusIcon
Declaration
Field Value
Type |
Description |
System.String |
|
HighlightIcon
Declaration
public string HighlightIcon
Field Value
Type |
Description |
System.String |
|
Declaration
public string InputConstraintIcon
Field Value
Type |
Description |
System.String |
|
OutputConstraintIcon
Declaration
public string OutputConstraintIcon
Field Value
Type |
Description |
System.String |
|
ProgressBarSoundCue
Declaration
public string ProgressBarSoundCue
Field Value
Type |
Description |
System.String |
|
Methods
AddBlueprint(MyBlueprintDefinitionBase)
Declaration
public void AddBlueprint(MyBlueprintDefinitionBase blueprint)
Parameters
ClearBlueprints()
Declaration
public void ClearBlueprints()
ContainsBlueprint(MyBlueprintDefinitionBase)
Declaration
public bool ContainsBlueprint(MyBlueprintDefinitionBase blueprint)
Parameters
Returns
Type |
Description |
System.Boolean |
|
GetEnumerator()
Declaration
public IEnumerator<MyBlueprintDefinitionBase> GetEnumerator()
Returns
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides