Class MyAssetModifierDefinition
Inheritance
System.Object
MyAssetModifierDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyAssetModifierDefinition : MyDefinitionBase
Constructors
MyAssetModifierDefinition()
Declaration
public MyAssetModifierDefinition()
Fields
DefaultColor
Declaration
public Nullable<Color> DefaultColor
Field Value
Type |
Description |
System.Nullable<Color> |
|
Declaration
public bool MetalnessColorable
Field Value
Type |
Description |
System.Boolean |
|
Textures
Declaration
public List<MyObjectBuilder_AssetModifierDefinition.MyAssetTexture> Textures
Field Value
Methods
GetFilepath(String, MyTextureType)
Declaration
public string GetFilepath(string location, MyTextureType type)
Parameters
Type |
Name |
Description |
System.String |
location |
|
VRageRender.Messages.MyTextureType |
type |
|
Returns
Type |
Description |
System.String |
|
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides