Class MyWeaponBehavior
Inheritance
System.Object
MyWeaponBehavior
Assembly: VRage.Game.dll
Syntax
public class MyWeaponBehavior : Object
Constructors
MyWeaponBehavior()
Declaration
public MyWeaponBehavior()
Fields
IgnoresGrids
Declaration
Field Value
Type |
Description |
System.Boolean |
|
IgnoresVoxels
Declaration
public bool IgnoresVoxels
Field Value
Type |
Description |
System.Boolean |
|
Name
Declaration
Field Value
Type |
Description |
System.String |
|
Priority
Declaration
Field Value
Type |
Description |
System.Int32 |
|
Requirements
Declaration
public List<string> Requirements
Field Value
Type |
Description |
System.Collections.Generic.List<System.String> |
|
RequirementsIsWhitelist
Declaration
public bool RequirementsIsWhitelist
Field Value
Type |
Description |
System.Boolean |
|
TimeMax
Declaration
Field Value
Type |
Description |
System.Single |
|
TimeMin
Declaration
Field Value
Type |
Description |
System.Single |
|
WeaponRules
Declaration
public List<MyWeaponRule> WeaponRules
Field Value
Type |
Description |
System.Collections.Generic.List<MyWeaponRule> |
|