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Class MyWeaponBehavior

Inheritance
System.Object
MyWeaponBehavior
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
public class MyWeaponBehavior : Object

Constructors

MyWeaponBehavior()

Declaration
public MyWeaponBehavior()

Fields

IgnoresGrids

Declaration
public bool IgnoresGrids
Field Value
Type Description
System.Boolean

IgnoresVoxels

Declaration
public bool IgnoresVoxels
Field Value
Type Description
System.Boolean

Name

Declaration
public string Name
Field Value
Type Description
System.String

Priority

Declaration
public int Priority
Field Value
Type Description
System.Int32

Requirements

Declaration
public List<string> Requirements
Field Value
Type Description
System.Collections.Generic.List<System.String>

RequirementsIsWhitelist

Declaration
public bool RequirementsIsWhitelist
Field Value
Type Description
System.Boolean

TimeMax

Declaration
public float TimeMax
Field Value
Type Description
System.Single

TimeMin

Declaration
public float TimeMin
Field Value
Type Description
System.Single

WeaponRules

Declaration
public List<MyWeaponRule> WeaponRules
Field Value
Type Description
System.Collections.Generic.List<MyWeaponRule>
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