Class PerFrameData
Inheritance
System.Object
PerFrameData
Assembly: VRage.Game.dll
Syntax
public sealed class PerFrameData : ValueType
Fields
AnimationData
Declaration
public Nullable<AnimationData> AnimationData
Field Value
ControlSwitchesData
Declaration
public Nullable<ControlSwitchesData> ControlSwitchesData
Field Value
MovementData
Declaration
public Nullable<MovementData> MovementData
Field Value
ShootData
Declaration
public Nullable<ShootData> ShootData
Field Value
SwitchWeaponData
Declaration
public Nullable<SwitchWeaponData> SwitchWeaponData
Field Value
UseData
Declaration
public Nullable<UseData> UseData
Field Value
| Type |
Description |
| System.Nullable<UseData> |
|
Methods
ShouldSerializeSwitchWeaponData()
Declaration
public bool ShouldSerializeSwitchWeaponData()
Returns
| Type |
Description |
| System.Boolean |
|
ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|