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Interface IMyVoxelShapeBox

Describes box voxel shape for filling or excavating

Inherited Members
IMyVoxelShape.GetWorldBoundary()
IMyVoxelShape.PeekWorldBoundary(Vector3D)
IMyVoxelShape.GetIntersectionVolume(Vector3D)
IMyVoxelShape.Transform
Namespace: VRage.Game.ModAPI
Assembly: VRage.Game.dll
Syntax
public interface IMyVoxelShapeBox : IMyVoxelShape

Properties

Boundaries

Boundaries are in local space, you need to use transform property to rotate/translate shape

Declaration
BoundingBoxD Boundaries { get; set; }
Property Value
Type Description
BoundingBoxD
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