Interface IMyEntityController
Describes entity controller (mods interface) Allows to take controls
Namespace: VRage.Game.ModAPI
Assembly: VRage.Game.dll
Syntax
public interface IMyEntityController
Properties
ControlledEntity
Get currently controlled entity
Declaration
IMyControllableEntity ControlledEntity { get; }
Property Value
| Type | Description |
|---|---|
| IMyControllableEntity |
Methods
TakeControl(IMyControllableEntity)
Taking control on entity.
Declaration
void TakeControl(IMyControllableEntity entity)
Parameters
| Type | Name | Description |
|---|---|---|
| IMyControllableEntity | entity | Entity to control |
Events
ControlledEntityChanged
Event triggered when currently controlled grid is changed
Declaration
event Action<IMyControllableEntity, IMyControllableEntity> ControlledEntityChanged
Event Type
| Type | Description |
|---|---|
| System.Action<IMyControllableEntity, IMyControllableEntity> |