Class CharacterMovementStateDelegate
Inheritance
System.Object
CharacterMovementStateDelegate
Assembly: VRage.Game.dll
Syntax
public sealed class CharacterMovementStateDelegate : MulticastDelegate
Constructors
CharacterMovementStateDelegate(Object, IntPtr)
Declaration
public CharacterMovementStateDelegate(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(MyCharacterMovementEnum, MyCharacterMovementEnum, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState, AsyncCallback callback, object object)
Parameters
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type |
Name |
Description |
System.IAsyncResult |
result |
|
Invoke(MyCharacterMovementEnum, MyCharacterMovementEnum)
Declaration
public virtual void Invoke(MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState)
Parameters