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Class CharacterMovementStateChangedDelegate

Inheritance
System.Object
CharacterMovementStateChangedDelegate
Namespace: VRage.Game.ModAPI
Assembly: VRage.Game.dll
Syntax
public sealed class CharacterMovementStateChangedDelegate : MulticastDelegate

Constructors

CharacterMovementStateChangedDelegate(Object, IntPtr)

Declaration
public CharacterMovementStateChangedDelegate(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(IMyCharacter, MyCharacterMovementEnum, MyCharacterMovementEnum, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(IMyCharacter character, MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState, AsyncCallback callback, object object)
Parameters
Type Name Description
IMyCharacter character
MyCharacterMovementEnum oldState
MyCharacterMovementEnum newState
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(IMyCharacter, MyCharacterMovementEnum, MyCharacterMovementEnum)

Declaration
public virtual void Invoke(IMyCharacter character, MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState)
Parameters
Type Name Description
IMyCharacter character
MyCharacterMovementEnum oldState
MyCharacterMovementEnum newState
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