Class CharacterMovementStateChangedDelegate
Inheritance
System.Object
CharacterMovementStateChangedDelegate
Assembly: VRage.Game.dll
Syntax
public sealed class CharacterMovementStateChangedDelegate : MulticastDelegate
Constructors
CharacterMovementStateChangedDelegate(Object, IntPtr)
Declaration
public CharacterMovementStateChangedDelegate(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(IMyCharacter, MyCharacterMovementEnum, MyCharacterMovementEnum, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(IMyCharacter character, MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState, AsyncCallback callback, object object)
Parameters
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type |
Name |
Description |
System.IAsyncResult |
result |
|
Invoke(IMyCharacter, MyCharacterMovementEnum, MyCharacterMovementEnum)
Declaration
public virtual void Invoke(IMyCharacter character, MyCharacterMovementEnum oldState, MyCharacterMovementEnum newState)
Parameters