Class MySessionComponentMapping
  
  
  
  
    Inheritance
    System.Object
    MySessionComponentMapping
   
  
  Assembly: VRage.Game.dll
  Syntax
  
    public static class MySessionComponentMapping : Object
   
  Methods
  
  
  
  
  Clear()
  
  
  Declaration
  
    public static void Clear()
   
  
  
  
  GetMappedSessionObjectBuilders(List<MyObjectBuilder_SessionComponent>)
  
  
  Declaration
  
    public static Dictionary<Type, MyObjectBuilder_SessionComponent> GetMappedSessionObjectBuilders(List<MyObjectBuilder_SessionComponent> objectBuilders)
   
  Parameters
  
  Returns
  
  
  
  
  Map(Type, MyObjectBuilderType)
  
  
  Declaration
  
    public static bool Map(Type type, MyObjectBuilderType objectBuilderType)
   
  Parameters
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Boolean |  | 
    
  
  
  
  
  TryGetMappedObjectBuilderType(Type)
  
  
  Declaration
  
    public static MyObjectBuilderType TryGetMappedObjectBuilderType(Type type)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Type | type |  | 
    
  
  Returns
  
  
  
  
  TryGetMappedSessionComponentType(MyObjectBuilderType)
  
  
  Declaration
  
    public static Type TryGetMappedSessionComponentType(MyObjectBuilderType objectBuilderType)
   
  Parameters
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Type |  |