Class MySessionComponentMapping
Inheritance
System.Object
MySessionComponentMapping
Assembly: VRage.Game.dll
Syntax
public static class MySessionComponentMapping : Object
Methods
Clear()
Declaration
public static void Clear()
GetMappedSessionObjectBuilders(List<MyObjectBuilder_SessionComponent>)
Declaration
public static Dictionary<Type, MyObjectBuilder_SessionComponent> GetMappedSessionObjectBuilders(List<MyObjectBuilder_SessionComponent> objectBuilders)
Parameters
Returns
Map(Type, MyObjectBuilderType)
Declaration
public static bool Map(Type type, MyObjectBuilderType objectBuilderType)
Parameters
Returns
Type |
Description |
System.Boolean |
|
TryGetMappedObjectBuilderType(Type)
Declaration
public static MyObjectBuilderType TryGetMappedObjectBuilderType(Type type)
Parameters
Type |
Name |
Description |
System.Type |
type |
|
Returns
TryGetMappedSessionComponentType(MyObjectBuilderType)
Declaration
public static Type TryGetMappedSessionComponentType(MyObjectBuilderType objectBuilderType)
Parameters
Returns
Type |
Description |
System.Type |
|