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Class MyConcurrentArrayBufferPool<TElement>

Inheritance
System.Object
MyConcurrentBucketPool
MyConcurrentBucketPool<TElement[]>
MyConcurrentBufferPool<TElement[]>
MyConcurrentBufferPool<TElement[], MyConcurrentArrayBufferPool.ArrayAllocator<>>
MyConcurrentArrayBufferPool<TElement>
Inherited Members
MyConcurrentBufferPool<TElement[]>.Get(Int32)
MyConcurrentBucketPool<TElement[]>.Get(Int32)
MyConcurrentBucketPool<TElement[]>.Return(TElement[])
MyConcurrentBucketPool<TElement[]>.GetReport()
MyConcurrentBucketPool<TElement[]>.Clear()
MyConcurrentBucketPool<TElement[]>.DisposeInternal()
MyConcurrentBucketPool.EnablePooling
MyConcurrentBucketPool.OnExit()
MyConcurrentBucketPool.DisposeInternal()
Namespace: VRage.Collections
Assembly: VRage.Library.dll
Syntax
public class MyConcurrentArrayBufferPool<TElement> : MyConcurrentBufferPool<TElement[], MyConcurrentArrayBufferPool<TElement>.ArrayAllocator>
Type Parameters
Name Description
TElement

Constructors

MyConcurrentArrayBufferPool(String)

Declaration
public MyConcurrentArrayBufferPool(string debugName)
Parameters
Type Name Description
System.String debugName
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