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Interface IMyHeatVent

Describes Heat vent block (mods interface)

Inherited Members
IMyFunctionalBlock.GetFramesFromLastTrigger()
IMyFunctionalBlock.IsUpdateTimerCreated
IMyFunctionalBlock.IsUpdateTimerEnabled
IMyFunctionalBlock.EnabledChanged
IMyFunctionalBlock.UpdateTimerTriggered
IMyFunctionalBlock.RequestEnable(Boolean)
IMyFunctionalBlock.Enabled
IMyTerminalBlock.RefreshCustomInfo()
IMyTerminalBlock.SetDetailedInfoDirty()
IMyTerminalBlock.GetDetailedInfo()
IMyTerminalBlock.ClearDetailedInfo()
IMyTerminalBlock.IsInSameLogicalGroupAs(IMyTerminalBlock)
IMyTerminalBlock.IsSameConstructAs(IMyTerminalBlock)
IMyTerminalBlock.IsDetailedInfoDirty
IMyTerminalBlock.CustomDataChanged
IMyTerminalBlock.CustomNameChanged
IMyTerminalBlock.OwnershipChanged
IMyTerminalBlock.PropertiesChanged
IMyTerminalBlock.ShowOnHUDChanged
IMyTerminalBlock.VisibilityChanged
IMyTerminalBlock.AppendingCustomInfo
IMyTerminalBlock.HasLocalPlayerAccess()
IMyTerminalBlock.HasPlayerAccess(Int64, MyRelationsBetweenPlayerAndBlock)
IMyTerminalBlock.HasNobodyPlayerAccessToBlock()
IMyTerminalBlock.HasPlayerAccessWithNobodyCheck(Int64, Boolean)
IMyTerminalBlock.SetCustomName(String)
IMyTerminalBlock.SetCustomName(StringBuilder)
IMyTerminalBlock.GetActions(List<ITerminalAction>, Func<ITerminalAction, Boolean>)
IMyTerminalBlock.SearchActionsOfName(String, List<ITerminalAction>, Func<ITerminalAction, Boolean>)
IMyTerminalBlock.GetActionWithName(String)
IMyTerminalBlock.GetProperty(String)
IMyTerminalBlock.GetProperties(List<ITerminalProperty>, Func<ITerminalProperty, Boolean>)
IMyTerminalBlock.IsSameConstructAs(IMyTerminalBlock)
IMyTerminalBlock.CustomName
IMyTerminalBlock.CustomNameWithFaction
IMyTerminalBlock.DetailedInfo
IMyTerminalBlock.CustomInfo
IMyTerminalBlock.CustomData
IMyTerminalBlock.ShowOnHUD
IMyTerminalBlock.ShowInTerminal
IMyTerminalBlock.ShowInToolbarConfig
IMyTerminalBlock.ShowInInventory
IMyCubeBlock.CalcLocalMatrix(Matrix, String)
IMyCubeBlock.CalculateCurrentModel(Matrix)
IMyCubeBlock.GetObjectBuilderCubeBlock(Boolean)
IMyCubeBlock.Init()
IMyCubeBlock.Init(MyObjectBuilder_CubeBlock, IMyCubeGrid)
IMyCubeBlock.OnBuildSuccess(Int64)
IMyCubeBlock.OnBuildSuccess(Int64, Boolean)
IMyCubeBlock.OnDestroy()
IMyCubeBlock.OnModelChange()
IMyCubeBlock.OnRegisteredToGridSystems()
IMyCubeBlock.OnRemovedByCubeBuilder()
IMyCubeBlock.OnUnregisteredFromGridSystems()
IMyCubeBlock.RaycastDetectors(Vector3D, Vector3D)
IMyCubeBlock.ReloadDetectors(Boolean)
IMyCubeBlock.SetDamageEffect(Boolean)
IMyCubeBlock.SetEffect(String, Boolean)
IMyCubeBlock.SetEffect(String, Single, Boolean, Boolean, Boolean)
IMyCubeBlock.RemoveEffect(String, Int32)
IMyCubeBlock.AddUpgradeValue(String, Single)
IMyCubeBlock.CubeGrid
IMyCubeBlock.ResourceSink
IMyCubeBlock.UpgradeValues
IMyCubeBlock.SlimBlock
IMyCubeBlock.CheckConnectionAllowed
IMyCubeBlock.IsWorkingChanged
IMyCubeBlock.OnUpgradeValuesChanged
IMyCubeBlock.CubeGridChanged
IMyCubeBlock.GetOwnerFactionTag()
IMyCubeBlock.GetPlayerRelationToOwner()
IMyCubeBlock.GetUserRelationToOwner(Int64, MyRelationsBetweenPlayerAndBlock)
IMyCubeBlock.UpdateIsWorking()
IMyCubeBlock.UpdateVisual()
IMyCubeBlock.BlockDefinition
IMyCubeBlock.DefinitionDisplayNameText
IMyCubeBlock.DisassembleRatio
IMyCubeBlock.DisplayNameText
IMyCubeBlock.IsBeingHacked
IMyCubeBlock.IsFunctional
IMyCubeBlock.IsWorking
IMyCubeBlock.Max
IMyCubeBlock.Mass
IMyCubeBlock.Min
IMyCubeBlock.NumberInGrid
IMyCubeBlock.Orientation
IMyCubeBlock.OwnerId
IMyCubeBlock.Position
IMyEntity.GetFriendlyName()
IMyEntity.Close()
IMyEntity.Delete()
IMyEntity.GetObjectBuilder(Boolean)
IMyEntity.BeforeSave()
IMyEntity.GetTopMostParent(Type)
IMyEntity.SetLocalMatrix(Matrix, Object)
IMyEntity.GetChildren(List<IMyEntity>, Func<IMyEntity, Boolean>)
IMyEntity.GetSubpart(String)
IMyEntity.TryGetSubpart(String, MyEntitySubpart)
IMyEntity.GetDiffuseColor()
IMyEntity.IsVisible()
IMyEntity.DebugDraw()
IMyEntity.DebugDrawInvalidTriangles()
IMyEntity.EnableColorMaskForSubparts(Boolean)
IMyEntity.SetColorMaskForSubparts(Vector3)
IMyEntity.SetTextureChangesForSubparts(Dictionary<MyStringId, MyTextureChange>)
IMyEntity.SetTextureChangesForSubparts(Dictionary<String, MyTextureChange>)
IMyEntity.SetEmissiveParts(String, Color, Single)
IMyEntity.SetEmissivePartsForSubparts(String, Color, Single)
IMyEntity.GetDistanceBetweenCameraAndBoundingSphere()
IMyEntity.GetDistanceBetweenCameraAndPosition()
IMyEntity.GetLargestDistanceBetweenCameraAndBoundingSphere()
IMyEntity.GetSmallestDistanceBetweenCameraAndBoundingSphere()
IMyEntity.OnRemovedFromScene(Object)
IMyEntity.OnAddedToScene(Object)
IMyEntity.GetViewMatrix()
IMyEntity.GetWorldMatrixNormalizedInv()
IMyEntity.SetWorldMatrix(MatrixD, Object)
IMyEntity.SetPosition(Vector3D)
IMyEntity.Teleport(MatrixD, Object, Boolean)
IMyEntity.GetIntersectionWithLine(LineD, Nullable<MyIntersectionResultLineTriangleEx>, IntersectionFlags)
IMyEntity.GetIntersectionWithLineAndBoundingSphere(LineD, Single)
IMyEntity.GetIntersectionWithSphere(BoundingSphereD)
IMyEntity.GetIntersectionWithAABB(BoundingBoxD)
IMyEntity.GetTrianglesIntersectingSphere(BoundingSphere, Nullable<Vector3>, Nullable<Single>, List<MyTriangle_Vertex_Normals>, Int32)
IMyEntity.DoOverlapSphereTest(Single, Vector3D)
IMyEntity.GetInventory()
IMyEntity.GetInventory(Int32)
IMyEntity.AddToGamePruningStructure()
IMyEntity.RemoveFromGamePruningStructure()
IMyEntity.UpdateGamePruningStructure()
IMyEntity.Physics
IMyEntity.PositionComp
IMyEntity.Render
IMyEntity.GameLogic
IMyEntity.Hierarchy
IMyEntity.SyncObject
IMyEntity.Storage
IMyEntity.Flags
IMyEntity.EntityId
IMyEntity.Name
IMyEntity.MarkedForClose
IMyEntity.DebugAsyncLoading
IMyEntity.Save
IMyEntity.PersistentFlags
IMyEntity.Model
IMyEntity.ModelCollision
IMyEntity.Synchronized
IMyEntity.NeedsUpdate
IMyEntity.Parent
IMyEntity.LocalMatrix
IMyEntity.NearFlag
IMyEntity.CastShadows
IMyEntity.FastCastShadowResolve
IMyEntity.NeedsResolveCastShadow
IMyEntity.MaxGlassDistSq
IMyEntity.NeedsDraw
IMyEntity.NeedsDrawFromParent
IMyEntity.Transparent
IMyEntity.ShadowBoxLod
IMyEntity.SkipIfTooSmall
IMyEntity.Visible
IMyEntity.NeedsWorldMatrix
IMyEntity.InScene
IMyEntity.InvalidateOnMove
IMyEntity.WorldMatrix
IMyEntity.WorldMatrixInvScaled
IMyEntity.WorldMatrixNormalizedInv
IMyEntity.IsVolumetric
IMyEntity.LocalAABB
IMyEntity.LocalAABBHr
IMyEntity.LocalVolume
IMyEntity.LocalVolumeOffset
IMyEntity.LocationForHudMarker
IMyEntity.IsCCDForProjectiles
IMyEntity.DisplayName
IMyEntity.StopPhysicsActivation
IMyEntity.OnClose
IMyEntity.OnClosing
IMyEntity.OnMarkForClose
IMyEntity.OnPhysicsChanged
IMyEntity.GetPosition()
IMyEntity.Components
IMyEntity.HasInventory
IMyEntity.InventoryCount
IMyEntity.Closed
IMyEntity.WorldAABB
IMyEntity.WorldAABBHr
IMyEntity.WorldVolume
IMyEntity.WorldVolumeHr
Namespace: SpaceEngineers.Game.ModAPI
Assembly: SpaceEngineers.Game.dll
Syntax
public interface IMyHeatVent : IMyHeatVent, IMyFunctionalBlock, IMyFunctionalBlock, IMyTerminalBlock, IMyTerminalBlock, IMyCubeBlock, IMyCubeBlock, IMyEntity, IMyEntity

Properties

ColorCurrent

Gets or Sets current color

Declaration
Color ColorCurrent { get; set; }
Property Value
Type Description
Color

ColorMaximal

Gets or Sets maximal (power) color

Declaration
Color ColorMaximal { get; set; }
Property Value
Type Description
Color

ColorMinimal

Gets or Sets minimal (power) color

Declaration
Color ColorMinimal { get; set; }
Property Value
Type Description
Color

CurrentPowerLevel

Gets current power level

Declaration
float CurrentPowerLevel { get; }
Property Value
Type Description
System.Single

PowerDependency

Gets or Sets power dependency

Declaration
float PowerDependency { get; set; }
Property Value
Type Description
System.Single

Extension Methods

TerminalBlockExtentions.GetId(IMyTerminalBlock)
TerminalBlockExtentions.ApplyAction(IMyTerminalBlock, String)
TerminalBlockExtentions.ApplyAction(IMyTerminalBlock, String, List<TerminalActionParameter>)
TerminalBlockExtentions.HasAction(IMyTerminalBlock, String)
TerminalBlockExtentions.HasInventory(IMyTerminalBlock)
TerminalBlockExtentions.GetInventory(IMyTerminalBlock, Int32)
TerminalBlockExtentions.GetInventoryCount(IMyTerminalBlock)
TerminalBlockExtentions.GetUseConveyorSystem(IMyTerminalBlock)
TerminalBlockExtentions.SetUseConveyorSystem(IMyTerminalBlock, Boolean)
TerminalPropertyExtensions.GetValueFloat(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueFloat(IMyTerminalBlock, String, Single)
TerminalPropertyExtensions.GetValueBool(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueBool(IMyTerminalBlock, String, Boolean)
TerminalPropertyExtensions.GetValueColor(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueColor(IMyTerminalBlock, String, Color)
TerminalPropertyExtensions.GetValue<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetDefaultValue<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMininum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMinimum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMaximum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValue<T>(IMyTerminalBlock, String, T)
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