Class OnProjectileAddedRemoved
Index is used to get position of projectile
Projectile can change it index, when it's index == projectilesCount - 1
Inheritance
System.Object
OnProjectileAddedRemoved
Assembly: Sandbox.Common.dll
Syntax
public sealed class OnProjectileAddedRemoved : MulticastDelegate
Constructors
OnProjectileAddedRemoved(Object, IntPtr)
Declaration
public OnProjectileAddedRemoved(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(ref MyProjectileInfo, Int32, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(ref MyProjectileInfo projectile, int index, AsyncCallback callback, object object)
Parameters
Type |
Name |
Description |
MyProjectileInfo |
projectile |
|
System.Int32 |
index |
|
System.AsyncCallback |
callback |
|
System.Object |
object |
|
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(ref MyProjectileInfo, IAsyncResult)
Declaration
public virtual void EndInvoke(ref MyProjectileInfo projectile, IAsyncResult result)
Parameters
Invoke(ref MyProjectileInfo, Int32)
Declaration
public virtual void Invoke(ref MyProjectileInfo projectile, int index)
Parameters