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Class MyProductionItem

Implements production block item

Inheritance
System.Object
MyProductionItem
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Syntax
public sealed class MyProductionItem : ValueType

Constructors

MyProductionItem(UInt32, MyDefinitionId, MyFixedPoint)

Implements MyProductionItem constructor

Declaration
public MyProductionItem(uint itemId, MyDefinitionId blueprintId, MyFixedPoint amount)
Parameters
Type Name Description
System.UInt32 itemId

item id

MyDefinitionId blueprintId

blueprint id

VRage.MyFixedPoint amount

amout

Fields

Amount

Gets or sets the amount

Declaration
public readonly MyFixedPoint Amount
Field Value
Type Description
VRage.MyFixedPoint

BlueprintId

Gets or sets the blueprint id

Declaration
public readonly MyDefinitionId BlueprintId
Field Value
Type Description
MyDefinitionId

ItemId

Gets or sets the item id

Declaration
public readonly uint ItemId
Field Value
Type Description
System.UInt32
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