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Interface IMyBasicMissionComponent

Describes entity component interface for basic mission (Basic AI block)

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Syntax
public interface IMyBasicMissionComponent

Properties

DetailedInfo

Contains detailed info with current status/error messages

Declaration
StringBuilder DetailedInfo { get; }
Property Value
Type Description
System.Text.StringBuilder

IsSelected

Gets or sets whether the mission is selected

Declaration
bool IsSelected { get; set; }
Property Value
Type Description
System.Boolean

MissionName

Gets mission name

Declaration
MyStringId MissionName { get; }
Property Value
Type Description
MyStringId

UniqueSelectionId

Gets unique selection id for the mission. You can find id of the mission in the EntityComponents.sbc.

Declaration
long UniqueSelectionId { get; }
Property Value
Type Description
System.Int64
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