Interface IMyBasicMissionComponent
Describes entity component interface for basic mission (Basic AI block)
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Syntax
public interface IMyBasicMissionComponent
Properties
DetailedInfo
Contains detailed info with current status/error messages
Declaration
StringBuilder DetailedInfo { get; }
Property Value
| Type | Description |
|---|---|
| System.Text.StringBuilder |
IsSelected
Gets or sets whether the mission is selected
Declaration
bool IsSelected { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
MissionName
Gets mission name
Declaration
MyStringId MissionName { get; }
Property Value
| Type | Description |
|---|---|
| MyStringId |
UniqueSelectionId
Gets unique selection id for the mission. You can find id of the mission in the EntityComponents.sbc.
Declaration
long UniqueSelectionId { get; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |