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Interface IMyProgrammableBlock

Describes programmable block (mods interface)

Inherited Members
IMyFunctionalBlock.GetFramesFromLastTrigger()
IMyFunctionalBlock.IsUpdateTimerCreated
IMyFunctionalBlock.IsUpdateTimerEnabled
IMyFunctionalBlock.EnabledChanged
IMyFunctionalBlock.UpdateTimerTriggered
IMyTerminalBlock.RefreshCustomInfo()
IMyTerminalBlock.SetDetailedInfoDirty()
IMyTerminalBlock.GetDetailedInfo()
IMyTerminalBlock.ClearDetailedInfo()
IMyTerminalBlock.IsInSameLogicalGroupAs(IMyTerminalBlock)
IMyTerminalBlock.IsSameConstructAs(IMyTerminalBlock)
IMyTerminalBlock.IsDetailedInfoDirty
IMyTerminalBlock.CustomDataChanged
IMyTerminalBlock.CustomNameChanged
IMyTerminalBlock.OwnershipChanged
IMyTerminalBlock.PropertiesChanged
IMyTerminalBlock.ShowOnHUDChanged
IMyTerminalBlock.VisibilityChanged
IMyTerminalBlock.AppendingCustomInfo
IMyCubeBlock.CalcLocalMatrix(Matrix, String)
IMyCubeBlock.CalculateCurrentModel(Matrix)
IMyCubeBlock.GetObjectBuilderCubeBlock(Boolean)
IMyCubeBlock.Init()
IMyCubeBlock.Init(MyObjectBuilder_CubeBlock, IMyCubeGrid)
IMyCubeBlock.OnBuildSuccess(Int64)
IMyCubeBlock.OnBuildSuccess(Int64, Boolean)
IMyCubeBlock.OnDestroy()
IMyCubeBlock.OnModelChange()
IMyCubeBlock.OnRegisteredToGridSystems()
IMyCubeBlock.OnRemovedByCubeBuilder()
IMyCubeBlock.OnUnregisteredFromGridSystems()
IMyCubeBlock.RaycastDetectors(Vector3D, Vector3D)
IMyCubeBlock.ReloadDetectors(Boolean)
IMyCubeBlock.SetDamageEffect(Boolean)
IMyCubeBlock.SetEffect(String, Boolean)
IMyCubeBlock.SetEffect(String, Single, Boolean, Boolean, Boolean)
IMyCubeBlock.RemoveEffect(String, Int32)
IMyCubeBlock.AddUpgradeValue(String, Single)
IMyCubeBlock.CubeGrid
IMyCubeBlock.ResourceSink
IMyCubeBlock.UpgradeValues
IMyCubeBlock.SlimBlock
IMyCubeBlock.CheckConnectionAllowed
IMyCubeBlock.IsWorkingChanged
IMyCubeBlock.OnUpgradeValuesChanged
IMyCubeBlock.CubeGridChanged
IMyEntity.GetFriendlyName()
IMyEntity.Close()
IMyEntity.Delete()
IMyEntity.GetObjectBuilder(Boolean)
IMyEntity.BeforeSave()
IMyEntity.GetTopMostParent(Type)
IMyEntity.SetLocalMatrix(Matrix, Object)
IMyEntity.GetChildren(List<IMyEntity>, Func<IMyEntity, Boolean>)
IMyEntity.GetSubpart(String)
IMyEntity.TryGetSubpart(String, MyEntitySubpart)
IMyEntity.GetDiffuseColor()
IMyEntity.IsVisible()
IMyEntity.DebugDraw()
IMyEntity.DebugDrawInvalidTriangles()
IMyEntity.EnableColorMaskForSubparts(Boolean)
IMyEntity.SetColorMaskForSubparts(Vector3)
IMyEntity.SetTextureChangesForSubparts(Dictionary<MyStringId, MyTextureChange>)
IMyEntity.SetTextureChangesForSubparts(Dictionary<String, MyTextureChange>)
IMyEntity.SetEmissiveParts(String, Color, Single)
IMyEntity.SetEmissivePartsForSubparts(String, Color, Single)
IMyEntity.GetDistanceBetweenCameraAndBoundingSphere()
IMyEntity.GetDistanceBetweenCameraAndPosition()
IMyEntity.GetLargestDistanceBetweenCameraAndBoundingSphere()
IMyEntity.GetSmallestDistanceBetweenCameraAndBoundingSphere()
IMyEntity.OnRemovedFromScene(Object)
IMyEntity.OnAddedToScene(Object)
IMyEntity.GetViewMatrix()
IMyEntity.GetWorldMatrixNormalizedInv()
IMyEntity.SetWorldMatrix(MatrixD, Object)
IMyEntity.SetPosition(Vector3D)
IMyEntity.Teleport(MatrixD, Object, Boolean)
IMyEntity.GetIntersectionWithLine(LineD, Nullable<MyIntersectionResultLineTriangleEx>, IntersectionFlags)
IMyEntity.GetIntersectionWithLineAndBoundingSphere(LineD, Single)
IMyEntity.GetIntersectionWithSphere(BoundingSphereD)
IMyEntity.GetIntersectionWithAABB(BoundingBoxD)
IMyEntity.GetTrianglesIntersectingSphere(BoundingSphere, Nullable<Vector3>, Nullable<Single>, List<MyTriangle_Vertex_Normals>, Int32)
IMyEntity.DoOverlapSphereTest(Single, Vector3D)
IMyEntity.GetInventory()
IMyEntity.GetInventory(Int32)
IMyEntity.AddToGamePruningStructure()
IMyEntity.RemoveFromGamePruningStructure()
IMyEntity.UpdateGamePruningStructure()
IMyEntity.Physics
IMyEntity.PositionComp
IMyEntity.Render
IMyEntity.GameLogic
IMyEntity.Hierarchy
IMyEntity.SyncObject
IMyEntity.Storage
IMyEntity.Flags
IMyEntity.EntityId
IMyEntity.Name
IMyEntity.MarkedForClose
IMyEntity.DebugAsyncLoading
IMyEntity.Save
IMyEntity.PersistentFlags
IMyEntity.Model
IMyEntity.ModelCollision
IMyEntity.Synchronized
IMyEntity.NeedsUpdate
IMyEntity.Parent
IMyEntity.LocalMatrix
IMyEntity.NearFlag
IMyEntity.CastShadows
IMyEntity.FastCastShadowResolve
IMyEntity.NeedsResolveCastShadow
IMyEntity.MaxGlassDistSq
IMyEntity.NeedsDraw
IMyEntity.NeedsDrawFromParent
IMyEntity.Transparent
IMyEntity.ShadowBoxLod
IMyEntity.SkipIfTooSmall
IMyEntity.Visible
IMyEntity.NeedsWorldMatrix
IMyEntity.InScene
IMyEntity.InvalidateOnMove
IMyEntity.WorldMatrix
IMyEntity.WorldMatrixInvScaled
IMyEntity.WorldMatrixNormalizedInv
IMyEntity.IsVolumetric
IMyEntity.LocalAABB
IMyEntity.LocalAABBHr
IMyEntity.LocalVolume
IMyEntity.LocalVolumeOffset
IMyEntity.LocationForHudMarker
IMyEntity.IsCCDForProjectiles
IMyEntity.DisplayName
IMyEntity.StopPhysicsActivation
IMyEntity.OnClose
IMyEntity.OnClosing
IMyEntity.OnMarkForClose
IMyEntity.OnPhysicsChanged
IMyProgrammableBlock.IsRunning
IMyProgrammableBlock.TerminalRunArgument
IMyFunctionalBlock.RequestEnable(Boolean)
IMyFunctionalBlock.Enabled
IMyTerminalBlock.HasLocalPlayerAccess()
IMyTerminalBlock.HasPlayerAccess(Int64, MyRelationsBetweenPlayerAndBlock)
IMyTerminalBlock.HasNobodyPlayerAccessToBlock()
IMyTerminalBlock.HasPlayerAccessWithNobodyCheck(Int64, Boolean)
IMyTerminalBlock.SetCustomName(String)
IMyTerminalBlock.SetCustomName(StringBuilder)
IMyTerminalBlock.GetActions(List<ITerminalAction>, Func<ITerminalAction, Boolean>)
IMyTerminalBlock.SearchActionsOfName(String, List<ITerminalAction>, Func<ITerminalAction, Boolean>)
IMyTerminalBlock.GetActionWithName(String)
IMyTerminalBlock.GetProperty(String)
IMyTerminalBlock.GetProperties(List<ITerminalProperty>, Func<ITerminalProperty, Boolean>)
IMyTerminalBlock.IsSameConstructAs(IMyTerminalBlock)
IMyTerminalBlock.CustomName
IMyTerminalBlock.CustomNameWithFaction
IMyTerminalBlock.DetailedInfo
IMyTerminalBlock.CustomInfo
IMyTerminalBlock.CustomData
IMyTerminalBlock.ShowOnHUD
IMyTerminalBlock.ShowInTerminal
IMyTerminalBlock.ShowInToolbarConfig
IMyTerminalBlock.ShowInInventory
IMyCubeBlock.GetOwnerFactionTag()
IMyCubeBlock.GetPlayerRelationToOwner()
IMyCubeBlock.GetUserRelationToOwner(Int64, MyRelationsBetweenPlayerAndBlock)
IMyCubeBlock.UpdateIsWorking()
IMyCubeBlock.UpdateVisual()
IMyCubeBlock.BlockDefinition
IMyCubeBlock.DefinitionDisplayNameText
IMyCubeBlock.DisassembleRatio
IMyCubeBlock.DisplayNameText
IMyCubeBlock.IsBeingHacked
IMyCubeBlock.IsFunctional
IMyCubeBlock.IsWorking
IMyCubeBlock.Max
IMyCubeBlock.Mass
IMyCubeBlock.Min
IMyCubeBlock.NumberInGrid
IMyCubeBlock.Orientation
IMyCubeBlock.OwnerId
IMyCubeBlock.Position
IMyEntity.GetPosition()
IMyEntity.Components
IMyEntity.HasInventory
IMyEntity.InventoryCount
IMyEntity.Closed
IMyEntity.WorldAABB
IMyEntity.WorldAABBHr
IMyEntity.WorldVolume
IMyEntity.WorldVolumeHr
IMyTextSurfaceProvider.GetSurface(Int32)
IMyTextSurfaceProvider.UseGenericLcd
IMyTextSurfaceProvider.SurfaceCount
Namespace: Sandbox.ModAPI
Assembly: Sandbox.Common.dll
Syntax
public interface IMyProgrammableBlock : IMyFunctionalBlock, IMyTerminalBlock, IMyCubeBlock, IMyEntity, IMyProgrammableBlock, IMyFunctionalBlock, IMyTerminalBlock, IMyCubeBlock, IMyEntity, IMyTextSurfaceProvider

Properties

HasCompileErrors

Returns true if the script has compile errors (server only!)

Declaration
bool HasCompileErrors { get; }
Property Value
Type Description
System.Boolean

ProgramData

Program contents. Automatically recompiles when set, if possible.

Declaration
string ProgramData { get; set; }
Property Value
Type Description
System.String

StorageData

Program storage (server only!)

Declaration
string StorageData { get; set; }
Property Value
Type Description
System.String

Methods

Recompile()

Recompiles script

Declaration
void Recompile()

Run()

Runs with default terminal argument

Declaration
void Run()

Run(String)

Runs with specified argument

Declaration
void Run(string argument)
Parameters
Type Name Description
System.String argument

Run(String, UpdateType)

Runs with the specified argument and update source

Declaration
void Run(string argument, UpdateType updateSource)
Parameters
Type Name Description
System.String argument
UpdateType updateSource

TryRun(String)

Attempts to run this programmable block using the given argument. An already running programmable block cannot be run again. This is equivalent to running block.ApplyAction("Run", argumentsList); This should be called from an ingame script. Do not use in mods.

Declaration
bool TryRun(string argument)
Parameters
Type Name Description
System.String argument
Returns
Type Description
System.Boolean

true if the action was applied, false otherwise

Extension Methods

TerminalBlockExtentions.GetId(IMyTerminalBlock)
TerminalBlockExtentions.ApplyAction(IMyTerminalBlock, String)
TerminalBlockExtentions.ApplyAction(IMyTerminalBlock, String, List<TerminalActionParameter>)
TerminalBlockExtentions.HasAction(IMyTerminalBlock, String)
TerminalBlockExtentions.HasInventory(IMyTerminalBlock)
TerminalBlockExtentions.GetInventory(IMyTerminalBlock, Int32)
TerminalBlockExtentions.GetInventoryCount(IMyTerminalBlock)
TerminalBlockExtentions.GetUseConveyorSystem(IMyTerminalBlock)
TerminalBlockExtentions.SetUseConveyorSystem(IMyTerminalBlock, Boolean)
TerminalPropertyExtensions.GetValueFloat(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueFloat(IMyTerminalBlock, String, Single)
TerminalPropertyExtensions.GetValueBool(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueBool(IMyTerminalBlock, String, Boolean)
TerminalPropertyExtensions.GetValueColor(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValueColor(IMyTerminalBlock, String, Color)
TerminalPropertyExtensions.GetValue<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetDefaultValue<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMininum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMinimum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.GetMaximum<T>(IMyTerminalBlock, String)
TerminalPropertyExtensions.SetValue<T>(IMyTerminalBlock, String, T)
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In This Article
  • Properties
    • HasCompileErrors
    • ProgramData
    • StorageData
  • Methods
    • Recompile()
    • Run()
    • Run(String)
    • Run(String, UpdateType)
    • TryRun(String)
  • Extension Methods
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