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Class MySectorContactEvent

Inheritance
System.Object
MySectorContactEvent
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public sealed class MySectorContactEvent : MulticastDelegate

Constructors

MySectorContactEvent(Object, IntPtr)

Declaration
public MySectorContactEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Int32, MyEntity, ref MyPhysics.MyContactPointEvent, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(int itemId, MyEntity other, ref MyPhysics.MyContactPointEvent evt, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Int32 itemId
MyEntity other
Sandbox.Engine.Physics.MyPhysics.MyContactPointEvent evt
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(ref MyPhysics.MyContactPointEvent, IAsyncResult)

Declaration
public virtual void EndInvoke(ref MyPhysics.MyContactPointEvent evt, IAsyncResult result)
Parameters
Type Name Description
Sandbox.Engine.Physics.MyPhysics.MyContactPointEvent evt
System.IAsyncResult result

Invoke(Int32, MyEntity, ref MyPhysics.MyContactPointEvent)

Declaration
public virtual void Invoke(int itemId, MyEntity other, ref MyPhysics.MyContactPointEvent evt)
Parameters
Type Name Description
System.Int32 itemId
MyEntity other
Sandbox.Engine.Physics.MyPhysics.MyContactPointEvent evt
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