Class MyEnvironmentModelUpdateBatch
Inheritance
System.Object
MyEnvironmentModelUpdateBatch
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public class MyEnvironmentModelUpdateBatch : Object, IDisposable
Constructors
MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase)
Declaration
public MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase sector)
Parameters
| Type | Name | Description |
|---|---|---|
| MyLogicalEnvironmentSectorBase | sector |
Methods
Add(MyDefinitionId, Int32, Boolean)
Declaration
public void Add(MyDefinitionId modelDef, int item, bool enabled = true)
Parameters
| Type | Name | Description |
|---|---|---|
| MyDefinitionId | modelDef | |
| System.Int32 | item | |
| System.Boolean | enabled |
Dispatch()
Declaration
public void Dispatch()
Dispose()
Declaration
public void Dispose()