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Class MyEnvironmentModelUpdateBatch

Inheritance
System.Object
MyEnvironmentModelUpdateBatch
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public class MyEnvironmentModelUpdateBatch : Object, IDisposable

Constructors

MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase)

Declaration
public MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase sector)
Parameters
Type Name Description
MyLogicalEnvironmentSectorBase sector

Methods

Add(MyDefinitionId, Int32, Boolean)

Declaration
public void Add(MyDefinitionId modelDef, int item, bool enabled = true)
Parameters
Type Name Description
MyDefinitionId modelDef
System.Int32 item
System.Boolean enabled

Dispatch()

Declaration
public void Dispatch()

Dispose()

Declaration
public void Dispose()
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