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Class MyEnvironmentModelUpdateBatch

Inheritance
System.Object
MyEnvironmentModelUpdateBatch
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public class MyEnvironmentModelUpdateBatch : Object, IDisposable

Constructors

MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase)

Declaration
public MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase sector)
Parameters
Type Name Description
MyLogicalEnvironmentSectorBase sector

Methods

Add(MyDefinitionId, Int32)

Declaration
public void Add(MyDefinitionId modelDef, int item)
Parameters
Type Name Description
MyDefinitionId modelDef
System.Int32 item

Dispatch()

Declaration
public void Dispatch()

Dispose()

Declaration
public void Dispose()
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