Class MyEnvironmentModelUpdateBatch
Inheritance
System.Object
MyEnvironmentModelUpdateBatch
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public class MyEnvironmentModelUpdateBatch : Object, IDisposable
Constructors
MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase)
Declaration
public MyEnvironmentModelUpdateBatch(MyLogicalEnvironmentSectorBase sector)
Parameters
Type | Name | Description |
---|---|---|
MyLogicalEnvironmentSectorBase | sector |
Methods
Add(MyDefinitionId, Int32)
Declaration
public void Add(MyDefinitionId modelDef, int item)
Parameters
Type | Name | Description |
---|---|---|
MyDefinitionId | modelDef | |
System.Int32 | item |
Dispatch()
Declaration
public void Dispatch()
Dispose()
Declaration
public void Dispose()