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Class WeaponBlockActivatedEvent

Inheritance
System.Object
WeaponBlockActivatedEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class WeaponBlockActivatedEvent : MulticastDelegate

Constructors

WeaponBlockActivatedEvent(Object, IntPtr)

Declaration
public WeaponBlockActivatedEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Int64, Int64, String, String, String, String, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(long entityId, long gridId, string entityName, string gridName, string blockType, string blockSubtype, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Int64 entityId
System.Int64 gridId
System.String entityName
System.String gridName
System.String blockType
System.String blockSubtype
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(Int64, Int64, String, String, String, String)

Declaration
public virtual void Invoke(long entityId, long gridId, string entityName, string gridName, string blockType, string blockSubtype)
Parameters
Type Name Description
System.Int64 entityId
System.Int64 gridId
System.String entityName
System.String gridName
System.String blockType
System.String blockSubtype
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