Class SingleKeyPlayerConnectRequestEvent
Inheritance
System.Object
SingleKeyPlayerConnectRequestEvent
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class SingleKeyPlayerConnectRequestEvent : MulticastDelegate
Constructors
SingleKeyPlayerConnectRequestEvent(Object, IntPtr)
Declaration
public SingleKeyPlayerConnectRequestEvent(object object, IntPtr method)
Parameters
| Type |
Name |
Description |
| System.Object |
object |
|
| System.IntPtr |
method |
|
Methods
BeginInvoke(UInt64, ref JoinResult, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(ulong steamId, ref JoinResult result, AsyncCallback callback, object object)
Parameters
| Type |
Name |
Description |
| System.UInt64 |
steamId |
|
| VRage.Network.JoinResult |
result |
|
| System.AsyncCallback |
callback |
|
| System.Object |
object |
|
Returns
| Type |
Description |
| System.IAsyncResult |
|
EndInvoke(ref JoinResult, IAsyncResult)
Declaration
public virtual void EndInvoke(ref JoinResult result, IAsyncResult __result)
Parameters
| Type |
Name |
Description |
| VRage.Network.JoinResult |
result |
|
| System.IAsyncResult |
__result |
|
Invoke(UInt64, ref JoinResult)
Declaration
public virtual void Invoke(ulong steamId, ref JoinResult result)
Parameters
| Type |
Name |
Description |
| System.UInt64 |
steamId |
|
| VRage.Network.JoinResult |
result |
|