Show / Hide Table of Contents

Class RemoteControlChangedEvent

Inheritance
System.Object
RemoteControlChangedEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class RemoteControlChangedEvent : MulticastDelegate

Constructors

RemoteControlChangedEvent(Object, IntPtr)

Declaration
public RemoteControlChangedEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Boolean, Int64, String, Int64, String, Int64, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(bool GotControlled, long playerId, string entityName, long entityId, string gridName, long gridId, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Boolean GotControlled
System.Int64 playerId
System.String entityName
System.Int64 entityId
System.String gridName
System.Int64 gridId
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(Boolean, Int64, String, Int64, String, Int64)

Declaration
public virtual void Invoke(bool GotControlled, long playerId, string entityName, long entityId, string gridName, long gridId)
Parameters
Type Name Description
System.Boolean GotControlled
System.Int64 playerId
System.String entityName
System.Int64 entityId
System.String gridName
System.Int64 gridId
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾