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Class PlayerHealthRechargeEvent

Inheritance
System.Object
PlayerHealthRechargeEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class PlayerHealthRechargeEvent : MulticastDelegate

Constructors

PlayerHealthRechargeEvent(Object, IntPtr)

Declaration
public PlayerHealthRechargeEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Int64, MyLifeSupportingBlockType, Single, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(long playerId, MyLifeSupportingBlockType blockType, float value, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Int64 playerId
Sandbox.Game.GameSystems.MyLifeSupportingBlockType blockType
System.Single value
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(Int64, MyLifeSupportingBlockType, Single)

Declaration
public virtual void Invoke(long playerId, MyLifeSupportingBlockType blockType, float value)
Parameters
Type Name Description
System.Int64 playerId
Sandbox.Game.GameSystems.MyLifeSupportingBlockType blockType
System.Single value
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