Class MyGuiScreenProgress
Inheritance
System.Object
MyGuiScreenProgress
Assembly: Sandbox.Game.dll
Syntax
public class MyGuiScreenProgress : MyGuiScreenProgressBase
Constructors
MyGuiScreenProgress(StringBuilder, Nullable<MyStringId>, Boolean, Boolean)
Declaration
public MyGuiScreenProgress(StringBuilder text, Nullable<MyStringId> cancelText = null, bool isTopMostScreen = true, bool enableBackgroundFade = true)
Parameters
Type |
Name |
Description |
System.Text.StringBuilder |
text |
|
System.Nullable<MyStringId> |
cancelText |
|
System.Boolean |
isTopMostScreen |
|
System.Boolean |
enableBackgroundFade |
|
Properties
Text
Declaration
public StringBuilder Text { get; set; }
Property Value
Type |
Description |
System.Text.StringBuilder |
|
Methods
Draw()
Declaration
public override bool Draw()
Returns
Type |
Description |
System.Boolean |
|
DrawPaused()
Declaration
GetFriendlyName()
Declaration
public override string GetFriendlyName()
Returns
Type |
Description |
System.String |
|
ProgressStart()
Declaration
protected override void ProgressStart()
RecreateControls(Boolean)
Declaration
public override void RecreateControls(bool constructor)
Parameters
Type |
Name |
Description |
System.Boolean |
constructor |
|
Update(Boolean)
Declaration
public override bool Update(bool hasFocus)
Parameters
Type |
Name |
Description |
System.Boolean |
hasFocus |
|
Returns
Type |
Description |
System.Boolean |
|
Events
Tick
Declaration
Event Type
Type |
Description |
System.Action |
|