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Class MyGuiScreenProgress

Inheritance
System.Object
MyGuiScreenProgress
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
public class MyGuiScreenProgress : MyGuiScreenProgressBase

Constructors

MyGuiScreenProgress(StringBuilder, Nullable<MyStringId>, Boolean, Boolean)

Declaration
public MyGuiScreenProgress(StringBuilder text, Nullable<MyStringId> cancelText = null, bool isTopMostScreen = true, bool enableBackgroundFade = true)
Parameters
Type Name Description
System.Text.StringBuilder text
System.Nullable<MyStringId> cancelText
System.Boolean isTopMostScreen
System.Boolean enableBackgroundFade

Properties

Text

Declaration
public StringBuilder Text { get; set; }
Property Value
Type Description
System.Text.StringBuilder

Methods

Draw()

Declaration
public override bool Draw()
Returns
Type Description
System.Boolean

DrawPaused()

Declaration
public void DrawPaused()

GetFriendlyName()

Declaration
public override string GetFriendlyName()
Returns
Type Description
System.String

ProgressStart()

Declaration
protected override void ProgressStart()

RecreateControls(Boolean)

Declaration
public override void RecreateControls(bool constructor)
Parameters
Type Name Description
System.Boolean constructor

Update(Boolean)

Declaration
public override bool Update(bool hasFocus)
Parameters
Type Name Description
System.Boolean hasFocus
Returns
Type Description
System.Boolean

Events

Tick

Declaration
public event Action Tick
Event Type
Type Description
System.Action
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