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Class MyCachedServerItem

Inheritance
System.Object
MyCachedServerItem
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
public class MyCachedServerItem : Object

Constructors

MyCachedServerItem()

Declaration
public MyCachedServerItem()

MyCachedServerItem(MyGameServerItem)

Declaration
public MyCachedServerItem(MyGameServerItem server)
Parameters
Type Name Description
VRage.GameServices.MyGameServerItem server

Fields

AllowedInGroup

Declaration
public readonly bool AllowedInGroup
Field Value
Type Description
System.Boolean

Rules

Declaration
public Dictionary<string, string> Rules
Field Value
Type Description
System.Collections.Generic.Dictionary<System.String, System.String>

Server

Declaration
public readonly MyGameServerItem Server
Field Value
Type Description
VRage.GameServices.MyGameServerItem

Properties

Description

Declaration
public string Description { get; }
Property Value
Type Description
System.String

ExperimentalMode

Declaration
public bool ExperimentalMode { get; }
Property Value
Type Description
System.Boolean

Mods

Declaration
public List<WorkshopId> Mods { get; }
Property Value
Type Description
System.Collections.Generic.List<WorkshopId>

Settings

Declaration
public MyObjectBuilder_SessionSettings Settings { get; }
Property Value
Type Description
MyObjectBuilder_SessionSettings

UsedServices

Declaration
public List<string> UsedServices { get; }
Property Value
Type Description
System.Collections.Generic.List<System.String>

Methods

DeserializeSettings()

Declaration
public void DeserializeSettings()

SendSettingsToSteam()

Declaration
public static void SendSettingsToSteam()
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