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Class MyAutomaticRifleGunConstants

Inheritance
System.Object
MyAutomaticRifleGunConstants
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
public static class MyAutomaticRifleGunConstants : Object

Fields

BACKKICK_IMPULSE

Declaration
public const float BACKKICK_IMPULSE = 3.2F
Field Value
Type Description
System.Single

MUZZLE_FLASH_MACHINE_GUN_LIFESPAN

Declaration
public const int MUZZLE_FLASH_MACHINE_GUN_LIFESPAN = 40
Field Value
Type Description
System.Int32

RELEASE_TIME_AFTER_FIRE

Declaration
public const float RELEASE_TIME_AFTER_FIRE = 250F
Field Value
Type Description
System.Single

SHOT_INTERVAL_IN_MILISECONDS

Declaration
public const int SHOT_INTERVAL_IN_MILISECONDS = 100
Field Value
Type Description
System.Int32
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