Class MatchStateEndingEvent
Inheritance
System.Object
MatchStateEndingEvent
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class MatchStateEndingEvent : MulticastDelegate
Constructors
MatchStateEndingEvent(Object, IntPtr)
Declaration
public MatchStateEndingEvent(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(String, ref Boolean, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(string stateCurrentName, ref bool interruptStateChange, AsyncCallback callback, object object)
Parameters
Type |
Name |
Description |
System.String |
stateCurrentName |
|
System.Boolean |
interruptStateChange |
|
System.AsyncCallback |
callback |
|
System.Object |
object |
|
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(ref Boolean, IAsyncResult)
Declaration
public virtual void EndInvoke(ref bool interruptStateChange, IAsyncResult result)
Parameters
Type |
Name |
Description |
System.Boolean |
interruptStateChange |
|
System.IAsyncResult |
result |
|
Invoke(String, ref Boolean)
Declaration
public virtual void Invoke(string stateCurrentName, ref bool interruptStateChange)
Parameters
Type |
Name |
Description |
System.String |
stateCurrentName |
|
System.Boolean |
interruptStateChange |
|