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Class MatchStateEndingEvent

Inheritance
System.Object
MatchStateEndingEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class MatchStateEndingEvent : MulticastDelegate

Constructors

MatchStateEndingEvent(Object, IntPtr)

Declaration
public MatchStateEndingEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(String, ref Boolean, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(string stateCurrentName, ref bool interruptStateChange, AsyncCallback callback, object object)
Parameters
Type Name Description
System.String stateCurrentName
System.Boolean interruptStateChange
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(ref Boolean, IAsyncResult)

Declaration
public virtual void EndInvoke(ref bool interruptStateChange, IAsyncResult result)
Parameters
Type Name Description
System.Boolean interruptStateChange
System.IAsyncResult result

Invoke(String, ref Boolean)

Declaration
public virtual void Invoke(string stateCurrentName, ref bool interruptStateChange)
Parameters
Type Name Description
System.String stateCurrentName
System.Boolean interruptStateChange
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In This Article
  • Constructors
    • MatchStateEndingEvent(Object, IntPtr)
  • Methods
    • BeginInvoke(String, ref Boolean, AsyncCallback, Object)
    • EndInvoke(ref Boolean, IAsyncResult)
    • Invoke(String, ref Boolean)
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