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Class MatchStateChangedEvent

Inheritance
System.Object
MatchStateChangedEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class MatchStateChangedEvent : MulticastDelegate

Constructors

MatchStateChangedEvent(Object, IntPtr)

Declaration
public MatchStateChangedEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(String, String, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(string oldStateName, string newStateName, AsyncCallback callback, object object)
Parameters
Type Name Description
System.String oldStateName
System.String newStateName
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(String, String)

Declaration
public virtual void Invoke(string oldStateName, string newStateName)
Parameters
Type Name Description
System.String oldStateName
System.String newStateName
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