Show / Hide Table of Contents

Class FloatingObjectPlayerEvent

Inheritance
System.Object
FloatingObjectPlayerEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class FloatingObjectPlayerEvent : MulticastDelegate

Constructors

FloatingObjectPlayerEvent(Object, IntPtr)

Declaration
public FloatingObjectPlayerEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(String, String, String, Int64, Int32, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(string itemTypeName, string itemSubTypeName, string entityName, long playerId, int amount, AsyncCallback callback, object object)
Parameters
Type Name Description
System.String itemTypeName
System.String itemSubTypeName
System.String entityName
System.Int64 playerId
System.Int32 amount
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(String, String, String, Int64, Int32)

Declaration
public virtual void Invoke(string itemTypeName, string itemSubTypeName, string entityName, long playerId, int amount)
Parameters
Type Name Description
System.String itemTypeName
System.String itemSubTypeName
System.String entityName
System.Int64 playerId
System.Int32 amount
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾