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Class MyEntityStat.StatChangedDelegate

Inheritance
System.Object
MyEntityStat.StatChangedDelegate
Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game.dll
Syntax
public sealed class StatChangedDelegate : MulticastDelegate

Constructors

StatChangedDelegate(Object, IntPtr)

Declaration
public StatChangedDelegate(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Single, Single, Object, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(float newValue, float oldValue, object statChangeData, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Single newValue
System.Single oldValue
System.Object statChangeData
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(Single, Single, Object)

Declaration
public virtual void Invoke(float newValue, float oldValue, object statChangeData)
Parameters
Type Name Description
System.Single newValue
System.Single oldValue
System.Object statChangeData
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In This Article
  • Constructors
    • StatChangedDelegate(Object, IntPtr)
  • Methods
    • BeginInvoke(Single, Single, Object, AsyncCallback, Object)
    • EndInvoke(IAsyncResult)
    • Invoke(Single, Single, Object)
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