Class MyCustomRenderEntitySubpart<TCustomRenderComponent>
Inheritance
System.Object
MyCustomRenderEntitySubpart<TCustomRenderComponent>
Inherited Members
Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game.dll
Syntax
public class MyCustomRenderEntitySubpart<TCustomRenderComponent> : MyEntitySubpart, IMyEntity, IMyEntity where TCustomRenderComponent : MyRenderComponentBase, new()
Type Parameters
| Name | Description |
|---|---|
| TCustomRenderComponent |
Constructors
MyCustomRenderEntitySubpart()
Declaration
public MyCustomRenderEntitySubpart()
Properties
Render
Declaration
public TCustomRenderComponent Render { get; }
Property Value
| Type | Description |
|---|---|
| TCustomRenderComponent |
Methods
HasCustomRenderComponent(out TCustomRenderComponent)
Declaration
public bool HasCustomRenderComponent(out TCustomRenderComponent render)
Parameters
| Type | Name | Description |
|---|---|---|
| TCustomRenderComponent | render |
Returns
| Type | Description |
|---|---|
| System.Boolean |
InitComponents()
Declaration
public override void InitComponents()