Interface IMyUpdateOrchestrator
Assembly: Sandbox.Game.dll
Syntax
public interface IMyUpdateOrchestrator
Properties
StatsFilter
Declaration
string StatsFilter { get; set; }
Property Value
Type |
Description |
System.String |
|
StatsViewDirFilter
Declaration
bool StatsViewDirFilter { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
AddEntity(MyEntity)
Declaration
void AddEntity(MyEntity entity)
Parameters
ClearStats()
Declaration
DebugDraw()
Declaration
DispatchAfterSimulation()
Declaration
void DispatchAfterSimulation()
DispatchBeforeSimulation()
Declaration
void DispatchBeforeSimulation()
DispatchOnceBeforeFrame()
Declaration
void DispatchOnceBeforeFrame()
DispatchSimulate()
Declaration
DispatchUpdatingStopped()
Declaration
void DispatchUpdatingStopped()
EntityFlagsChanged(MyEntity)
Declaration
void EntityFlagsChanged(MyEntity entity)
Parameters
GetStats()
Declaration
Returns
Type |
Description |
System.Text.StringBuilder |
|
InvokeLater(Action, String)
Schedule a callback to be invoked in the update thread at a later time.
Declaration
void InvokeLater(Action action, string debugName = null)
Parameters
Type |
Name |
Description |
System.Action |
action |
|
System.String |
debugName |
|
Remarks
RemoveEntity(MyEntity, Boolean)
Declaration
void RemoveEntity(MyEntity entity, bool immediate)
Parameters
Type |
Name |
Description |
MyEntity |
entity |
|
System.Boolean |
immediate |
|
Unload()
Declaration