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Class ContractAbandonedEvent

Inheritance
System.Object
ContractAbandonedEvent
Namespace: Sandbox.Game
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class ContractAbandonedEvent : MulticastDelegate

Constructors

ContractAbandonedEvent(Object, IntPtr)

Declaration
public ContractAbandonedEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Int64, MyDefinitionId, Int64, Boolean, Int64, Int64, Int64, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(long contractId, MyDefinitionId contractDefinitionId, long acceptingPlayerId, bool isPlayerMade, long startingBlockId, long startingFactionId, long startingStationId, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Int64 contractId
MyDefinitionId contractDefinitionId
System.Int64 acceptingPlayerId
System.Boolean isPlayerMade
System.Int64 startingBlockId
System.Int64 startingFactionId
System.Int64 startingStationId
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result

Invoke(Int64, MyDefinitionId, Int64, Boolean, Int64, Int64, Int64)

Declaration
public virtual void Invoke(long contractId, MyDefinitionId contractDefinitionId, long acceptingPlayerId, bool isPlayerMade, long startingBlockId, long startingFactionId, long startingStationId)
Parameters
Type Name Description
System.Int64 contractId
MyDefinitionId contractDefinitionId
System.Int64 acceptingPlayerId
System.Boolean isPlayerMade
System.Int64 startingBlockId
System.Int64 startingFactionId
System.Int64 startingStationId
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