Class ContractAbandonedEvent
Inheritance
System.Object
ContractAbandonedEvent
Assembly: Sandbox.Game.dll
Syntax
[VisualScriptingEvent]
public sealed class ContractAbandonedEvent : MulticastDelegate
Constructors
ContractAbandonedEvent(Object, IntPtr)
Declaration
public ContractAbandonedEvent(object object, IntPtr method)
Parameters
Type |
Name |
Description |
System.Object |
object |
|
System.IntPtr |
method |
|
Methods
BeginInvoke(Int64, MyDefinitionId, Int64, Boolean, Int64, Int64, Int64, AsyncCallback, Object)
Declaration
public virtual IAsyncResult BeginInvoke(long contractId, MyDefinitionId contractDefinitionId, long acceptingPlayerId, bool isPlayerMade, long startingBlockId, long startingFactionId, long startingStationId, AsyncCallback callback, object object)
Parameters
Type |
Name |
Description |
System.Int64 |
contractId |
|
MyDefinitionId |
contractDefinitionId |
|
System.Int64 |
acceptingPlayerId |
|
System.Boolean |
isPlayerMade |
|
System.Int64 |
startingBlockId |
|
System.Int64 |
startingFactionId |
|
System.Int64 |
startingStationId |
|
System.AsyncCallback |
callback |
|
System.Object |
object |
|
Returns
Type |
Description |
System.IAsyncResult |
|
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type |
Name |
Description |
System.IAsyncResult |
result |
|
Invoke(Int64, MyDefinitionId, Int64, Boolean, Int64, Int64, Int64)
Declaration
public virtual void Invoke(long contractId, MyDefinitionId contractDefinitionId, long acceptingPlayerId, bool isPlayerMade, long startingBlockId, long startingFactionId, long startingStationId)
Parameters
Type |
Name |
Description |
System.Int64 |
contractId |
|
MyDefinitionId |
contractDefinitionId |
|
System.Int64 |
acceptingPlayerId |
|
System.Boolean |
isPlayerMade |
|
System.Int64 |
startingBlockId |
|
System.Int64 |
startingFactionId |
|
System.Int64 |
startingStationId |
|