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Class MyDebugRenderComponent

Inheritance
System.Object
MyDebugRenderComponentBase
MyDebugRenderComponent
MyDebugRenderCompomentDrawDrillBase
MyDebugRenderComponentCubeBlock
MyDebugRenderComponentCubeGrid
MyDebugRenderComponentDrawConveyorEndpoint
MyDebugRenderComponentDrawPowerReciever
MyDebugRenderComponentDrawPowerSource
MyDebugRenderComponentLadder
Inherited Members
MyDebugRenderComponentBase.PrepareForDraw()
Namespace: Sandbox.Game.Components
Assembly: Sandbox.Game.dll
Syntax
public class MyDebugRenderComponent : MyDebugRenderComponentBase

Constructors

MyDebugRenderComponent(IMyEntity)

Declaration
public MyDebugRenderComponent(IMyEntity entity)
Parameters
Type Name Description
IMyEntity entity

Fields

Entity

Declaration
protected MyEntity Entity
Field Value
Type Description
MyEntity

Methods

DebugDraw()

Declaration
public override void DebugDraw()
Overrides
MyDebugRenderComponentBase.DebugDraw()

DebugDrawDummies(MyModel)

Declaration
protected void DebugDrawDummies(MyModel model)
Parameters
Type Name Description
VRage.Game.Models.MyModel model

DebugDrawInvalidTriangles()

Declaration
public override void DebugDrawInvalidTriangles()
Overrides
MyDebugRenderComponentBase.DebugDrawInvalidTriangles()
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